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Blog
4 myths about cross promotion
Maya Fehler
In the webinar “How to Scale Your App Portfolio with Cross Promotion,” ironSource Growth Strategy Manager, Omer Katzburg...
  • analytics
  • monetization
Case Study
Rocket Studio increases ARPDAU 38% and achieves 99% fill rate with Vungle in-app bidding and LevelPlay
Rocket Studio, Galaxy Attack
Founded in 2015 and based out of Vietnam, Rocket Studio is a top 3 game publisher in Southeast Asia across all mobile ga...
  • games
  • in-app bidding
  • ...
    • monetization
Blog
ironSource product innovations: 2022 so far
Nimrod Zuta, VP Product
Following the deprecation of MoPub, we've been happy to see so many publishers choose the ironSource platform to power t...
  • monetization
  • tools
  • ...
    • tools|user acquisition
Case Study
How Mana Games used ironSource’s suite of products to increase ARPU, IPM, and ARPDAU
Mana Games, Fairy Town
Mana Games is a popular game publisher responsible for the hit game Fairy Town. They had never monetized with ads, so th...
  • mediation
  • monetization
  • ...
    • ua optimizer

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Blog
Inside Sweatcoin's ad monetization strategy
ironSource
There's a growing trend toward implementing ad monetization into apps beyond games - but Sweatcoin's been there from the...
  • mediation
  • monetization
  • ...
    • subscription
Blog
The fundamentals of monetizing with offerwalls
Anna Popereko, Game Designer
By listing offers users can complete in exchange for in-app rewards, offerwalls don't just generate revenue - they can a...
  • monetization
  • offerwall
Case Study
Pixelberry boosts ARPDAU 32% across Android and iOS after using ironSource LevelPlay
Pixelberry, Choices: Stories You Play
Pixelberry Studios is a California-based studio with over 10 years of experience designing story-based mobile games. The...
  • games
  • in-app bidding
  • ...
    • mediation
    • monetization

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