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Blog
How to develop a winning indie title: Q&A with Evgeny Grishakov from Garden of Dreams
ironSource
ironSource sat down with Evgeny Grishakov, CEO at Garden of Dreams, an indie game studio based out of Moscow, to find ou...
  • games
  • indie
  • ...
    • user acquisition
Blog
Indie spotlight: Meet the two-person game team behind Virede
ironSource
Get to know Virede, the two-person game studio based in Ukraine and the developers behind Idle Law Firm. Hear directly f...
  • games
  • indie
Blog
Your toolkit for self-publishing a hit mobile game
Antti Hattara
Editor’s note: This article is based on Antti Hattara’s exclusive presentation at  LevelUp 2021. Antti is a mobile games...
  • games
  • indie
Blog
How to build games at rapid speed: Q&A with Rappid Studios
ironSource
ironSource sat down with our mediation partners Nikos Tourlos and Antonis Taglartzis, co-founders of the indie studio Ra...
  • games
  • indie

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Blog
Indie GameDev Spotlight: Q&A with NimbleBit
ironSource
ironSource sat down with our mediation partner Ian Marsh, co-founder at NimbleBit, to learn how he and his team made it ...
  • games
  • indie
Case Study
One-person studio Addiktive Games boosts eCPM 50% with ironSource in-app bidding
Addiktive Games, Idle Bubbles Cannon
Addiktive Games is the one-person mobile game studio behind the casual idle game, Idle Bubbles Cannon. As a solo operati...
  • games
  • in-app bidding
  • ...
    • indie
    • mediation
    • monetization
Case Study
How indie game developer 1UP went from losing money to profitability with ironSource in-app bidding
1UP, Word Search 2021
1UP is an indie gaming company based in Spain. As a young company with a small team and plenty of ambition, they turned ...
  • games
  • in-app bidding
  • ...
    • indie
    • mediation
    • monetization

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