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Webinar
How to scale your app portfolio with cross promotion
Omer KatzburgironSource
Set up your cross promotion strategy for success with actionable tips, key misconceptions, and a walkthrough on the LevelPlay platform
  • cross promotion
  • user acquisition
Blog
The what, why, and how of cross promotion
Rae Steinbach
Cross promotion is set to become increasingly important this year. It’s the reason why major game companies are buying a...
  • cross promotion
  • user acquisition
Case Study
Amanotes increases installs 192% and ARPDAU 17% with ironSource D1 ROAS optimizer and cross promotion tool
Amanotes, Tiles Hop
Amanotes is a leading mobile games publisher based in Vietnam, with 2 billion downloads across their portfolio of music-...
  • cross promotion
  • games
  • ...
    • hyper-casual
    • mediation
    • ua optimizer
Case Study
How Lucky Day increased ARPDAU and retention by switching to ironSource mediation
Lucky Day, Lucky Day
Lucky Day games focus on fast, fair, and fun skill-based competitions where users can earn real value prizes. Founded in...
  • ad quality
  • cross promotion
  • ...
    • games
    • mediation
    • monetization
    • user acquisition

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Blog
How to build the ultimate cross promotion strategy with Playtika and Supersonic
Davis Silver
Mishka Katkoff from Deconstructor of Fun sat down with Yuval Yosefi, Media Department Lead at Playtika, and Igor Beresla...
  • cross promotion
  • games
  • ...
    • hyper-casual
    • user acquisition
Webinar
How Playtika and Supersonic manage their cross promotion strategies
Mishka Katkoff, Deconstructor of Fun; Igor Bereslavski, Supersonic; Yuval Yosefi, Playtika
See how Playtika and Supersonic run their killer cross promotion campaigns
  • cross promotion
  • games
  • ...
    • user acquisition
Case Study
Amanotes boosts ARPDAU 22% with ironSource’s cross promotion bidder
Amanotes, Magic Tiles 3
Amanotes is a popular app publisher based in Vietnam with a portfolio of hit musical games including Magic Tiles 3, Tile...
  • cross promotion
  • games
  • ...
    • user acquisition

Glossary – EN

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