Expert tips for turning apps
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Case Study
How Brainium increased revenue while decreasing user complaints with Ad Quality by ironSource
Brainium,
Founded in 2008, Brainium is an independent mobile developer with a portfolio of card and puzzle games.  Read on to l...
  • ad quality
  • games
Case Study
Game Hive uses Ad Quality by ironSource to monitor bad UX and track creative trends
Game Hive, Tap Titans 2
Founded in 2009, Game Hive is a pioneer in creating the best game experiences across multiple mobile platforms. With mon...
  • ad quality
  • games
Case Study
SundayToz sees a 29% decrease in user complaints and 29% decrease in blocked ads with Ad Quality by ironSource
SundayToz,
Founded in 2009, SundayToz creates fun and engaging casual games. The game studio has over 100 million downloads and is ...
  • ad quality
  • games
  • ...
    • monetization
Case Study
How Lucky Day increased ARPDAU and retention by switching to ironSource mediation
Lucky Day, Lucky Day
Lucky Day games focus on fast, fair, and fun skill-based competitions where users can earn real value prizes. Founded in...
  • ad quality
  • cross promotion
  • ...
    • games
    • mediation
    • monetization
    • user acquisition

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Blog
How to get started licensing IPs for your games
Davis Silver and Hussein Zayan
As game studios look to diversify the ways they acquire users in an increasingly competitive market, they’re turning to ...
  • ad quality
  • games
  • ...
    • user acquisition
Blog
3 ways to optimize the ad experience for your users
Reuben Lewis
When integrated carefully, in-game ads are a powerful way to increase revenue without compromising the UX of a game - es...
  • ab testing
  • ad quality
  • ...
    • monetization
Case Study
TutoTOONS decreases the number of user complaints by 60% with Ad Quality by ironSource
TutoTOONS,
Founded in 2014 and based out of Lithuania, TutoTOONS is a mobile entertainment company focused on creating inspiring ga...
  • ad quality
  • games
  • ...
    • user acquisition

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