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Case Study
Rocket Studio increases ARPDAU 38% and achieves 99% fill rate with Vungle in-app bidding and LevelPlay
Rocket Studio, Galaxy Attack
Founded in 2015 and based out of Vietnam, Rocket Studio is a top 3 game publisher in Southeast Asia across all mobile ga...
  • games
  • in-app bidding
  • ...
    • monetization
Case Study
FunPlus optimizes campaigns with deep creative insights from ironSource Luna
FunPlus, State of Survival
FunPlus is a game development company headquartered in Switzerland and with offices around the globe. Founded in 2010, t...
  • creatives
  • games
  • ...
    • user acquisition
Blog
What is blockchain technology and how is it relevant for gaming?
Rae Steinbach
The uses for blockchain extend far and wide, from making banking transactions more secure to preventing data breaches in...
  • blockchain
  • games
  • ...
    • gametech
Podcast
What it's like to be on the front lines of the blockchain gaming revolution as a CEO
David AmorPlaymint
What’s it like to build a blockchain company from the ground up? Hear it straight from the source. David Amor, CEO at Pl...
  • blockchain
  • games

Community subscribe – EN


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Case Study
Pixelberry boosts ARPDAU 32% across Android and iOS after using ironSource LevelPlay
Pixelberry, Choices: Stories You Play
Pixelberry Studios is a California-based studio with over 10 years of experience designing story-based mobile games. The...
  • games
  • in-app bidding
  • ...
    • mediation
    • monetization
Blog
How to run a marketability test for your game
Rae Steinbach
Imagine knowing with more certainty if your game will scale. You’d be able to take the guesswork out of which of your ga...
  • games
  • user acquisition
Podcast
How the metaverse and blockchain games will collide
Elad YakobowiczBusiness Evolution
Blockchain and gaming and the metaverse? Oh my. Elad Yakobowicz, Founder at Business Evolution explores the state of the...
  • blockchain
  • games

Glossary – EN

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