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The podcast for people who love making, growing, and of course playing mobile games. Hear from leaders in the industry on all things related to game design, development, and culture
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What I wish I knew when founding a mobile games studio
Emily Greer Double Loop Games
In the fifth episode of our "What I Wish I Knew When" series for indie developers, Melissa Zeloof is joined by Emily Gre...
What I wish I knew when getting started with mobile game monetization
Bozo JankovicGameBiz Consulting
In the fourth episode of “What I Wish I Knew When...”, our series for indie developers, Melissa Zeloof is joined by Bozo...
The insider perspective on gametech
Sally LuUnity
Sally Lu, Director of Customer Success at Unity, joins Melissa Zeloof to discuss the role of Unity and gametech more gen...
What I wish I knew when identifying million dollar game concepts
Simon DavisMighty Bear Games
Simon Davis, Co-Founder and CEO at Mighty Bear Games, joins Melissa Zeloof on our "What I wish I knew when" series to ta...
The rise and rise of in-game ads
Nate MorganFacebook Audience Network
Host Melissa Zeloof is joined by Nate Morgan, Global Gaming Lead at Facebook Audience Network, to discuss the rise of in...
The investor perspective on gametech
Spike Laurie & Mario LuHiro Capital, Barclays
Melissa Zeloof is joined by Spike Laurie, Venture Director at Hiro Capital, and Mario Lu, VP at Barclays and Lead Analys...
What I wish I knew when pitching to investors
Antti HattaraStarBerry Games
This is the second episode in our series for indie developers called, “what I wish I knew when.” Host Melissa Zeloof wel...
How to scale up with community building and virtual concerts
Oliver KernLockwood Publishing
Oliver Kern, Chief Commercial Officer at Lockwood Publishing, who are behind the hit mobile game Avakin Life, joins Meli...
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