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Search results for:

“creative”
Blog
Mobile game creative trends to supercharge your app’s UA 
Daniel Godley
User acquisition is at the core of app growth, and creatives are one of the best tools UA managers have to reach and eng...
  • creatives
  • user acquisition
Blog
Breaking silos to increase creative performance: How creative and growth teams can be BFFs
Rae Steinbach
There’s a major gap in the creative production process: the creative team usually hands off their designs to the rest of...
  • creative optimization
  • creatives
  • ...
    • user acquisition
Blog
How to identify missed opportunities in your creative analysis with visualizations
Matthew Skurnick, Director of Product Growth
Many of the missed opportunities within creative optimization arise from oversight. With so many campaigns running, and ...
  • creative optimization
Blog
Building your 3 pronged holiday UA strategy: Creatives, offerwall, and on-device advertising
Davis Silver
Time spent in apps always peaks during the holiday season. The key to making that uplift work for your user acquisition ...
  • creative production
  • creatives
  • ...
    • offerwall
    • on-device advertising
    • user acquisition
Blog
You’re making creative decisions using incomplete data. Here’s how to get the full picture
Rae Steinbach
Marketing is generally the largest part of any app business’ budget - so making sure your marketing spend is used as eff...
  • creative optimization
  • creatives
  • ...
    • user acquisition
Blog
4 tips for quicker and easier creative optimization
Rae Steinbach
The mobile game industry is fast-paced and aggressive - someone is always waiting to replicate your game or your creativ...
  • ab testing
  • creatives
  • ...
    • user acquisition
Blog
Should you be bringing your creatives in-house?
Dan Greenberg, Chief Design Officer
Originally published in gamesindustry.biz In recent years, with user acquisition becoming increasingly automated, the...
  • creatives
  • games
  • ...
    • user acquisition
Blog
Testing and optimizing creatives for casual games: Q&A with Trailmix
ironSource Luna
ironSource Luna sat down with Yoojin Jung, Head of UA and Growth at Trailmix Games - a free-to-play mobile game studio b...
  • creatives
Blog
In-ad analytics: How to crack the black box of creative performance
Adam Stevens, VP Product at Luna
If you’re part of or work alongside a user acquisition team, then there’s no doubt you’re familiar with the highs and lo...
  • creatives
Blog
Creatives and performance: Why I became obsessed with art and science
Elad Gabison
Let’s face it - not every one of your game’s creatives is going to have a sky-high and drive quality users by the thous...
  • creatives
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